Spooky Board Games: Ask Zandar
Can it be? At long last, another board games entry? Originally marketed in 1992, this game was the kind that you’d gradually lose every piece to…except the crystal ball. That’s right, the crystal ball. Sort of like how you may not have every piece for Pretty Pretty Princess, but you’d damn sure keep that black ring.
So if you’re wondering why this little piece of nostalgia is classified as spooky, look at it from the perspective of a six-year-old little girl who clung to each and every prediction this pre-programmed talking doll in a plastic bubble made. I was going to get a phone call? 2 weeks later, I got one. HOW DID HE KNOW?!!!
1-4 players, not one of the larger interactive games, this one makes an excellent companion for a slumber party. Afterwards, maybe a bedtime story from the Necronomicon.